In VR, you can simulate a Mac that is powerful enough for VR
The world is getting ready for virtual reality — well, the world of PC, smartphone, and PlayStation 4 owners.
Oculus founder Palmer Luckey, who helped design the Rift head-mounted display that has everyone buzzing about the potential of VR, has said it’s Apple’s fault that Mac doesn’t have Rift support, according to an interview with Shack News. The engineer explained that the graphical-processing requirements for virtual reality are not an ideal match for the way that Apple designs its computers, but he would consider supporting Mac systems if Apple would build something up to his standards. This means Apple’s computer hardware will miss out on a virtual reality market that tech adviseor Digi-Capital predicts will reach $30 billion in revenues by 2020.